package com.swensen.game.editor.event;

import java.util.EventObject;

import com.swensen.game.editor.EditorBoard;

/**
 * The Class EditorCycleEvent.
 */
public class EditorCycleEvent extends EventObject{

	/** The Constant serialVersionUID. */
	private static final long serialVersionUID = -7129862234487561900L;

	/**
	 * Instantiates a new editor cycle event.
	 *
	 * @param source the source
	 */
	public EditorCycleEvent(EditorBoard source) {
		super(source);
	}
}
